…otherwise, to it. For the purposes of applying for VicScreen funding, this must be current, usually no more than six months old at the time of application.
…production of content and generate revenue. Investments usually entitle VicScreen to a 1% share copyright in the project. Investments will be converted to Assigned Production Investment, unless production is undertaken outside of Victoria in which case the investment must be repaid with a 25% premium.
…computer generated imagery or a combination of both. When VicScreen references Virtual Reality or VR in our program guidelines this also encompasses Augmented Reality (AR) and Mixed Reality (MR) and 360 video. In our Film, Television and Online programs, VR projects must have an underlying narrative.
Summerfall Studios and VicScreen have joined forces to support three emerging game developers - helping them to kickstart rewarding careers in Victoria's growing games sector.
A VicScreen program is designed to attract interstate or offshore projects to bring their film, television and games projects to Victoria across all sectors of the screen industry including physical production, post-production, VFX, animation and games.
Today, at the 2023 Australian International Documentary Conference (AIDC), VicScreen unveiled a bold new initiative - Originate Factual - designed to support Victorian factual producers, writers and directors to create high-end documentary series for global audiences.
Games industry leader, Lisy Kane has been appointed to the VicScreen Board.
The 2022 TV Week Logies Awards returned this week, with a handful of VicScreen-supported projects taking the cake.
RLAF is one of VicScreen's Production Incentives designed to assist productions shooting in regional Victoria.
Sony PlayStation, Devolver Digital, Massive Monster, Fellow Traveller, Ultra Players, Team 17, Raw Fury, Akupara Games and Shueisha Games have now joined Meta, Landfall Games and Kepler Interactive to search for the next big games to come out of Australia.